4/365: learning shader programming until I can simulate a black hole. Today, I made this shady little guy.
3/365: Learning shader programming until I can simulate a black hole. Today, I followed a tutorial and I experimented a little bit with what I had learned so far.
2/365: Learning shader programming with glsl until I can simulate a black hole.
Today I learned learned about the smoothstep function and a little bit of gradients