logabe

logabe

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Started work on my first game for #C09EZSEMB16|! It's a second go at an idea for a puzzle-platformer I dreamed up a few years ago. It's called Burning Rain, after the acid rain which is the primary obstacle of the game. I'm hoping that this jam will challenge me to polish up a game into something beautiful, rather than the usual mostly-working state my projects end up in.
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/e4fa9388-f6aa-4ebb-9f1d-359a713e6e49-image.png
I'm working on adding support for different tempos and time signatures to my rhythm game. So far I've got the initial BPM being read, but not any tempo changes throughout the song. It's been really fun so far because MIDI and SMF don't really seem to have any accessible C# libraries or quality documentation (that I've been able to find so far) so I've had to make everything from scraps of other people's code, technical documentation, and my own two braincells.
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/a57f4f23-5c5e-4603-9d87-1c46feb9eb4f-image.png