🚀

Posts tagged with :rocket:

louisa
@louisa7
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Tom
@Tom0
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/05660a90-0374-4451-96e5-6fbeb694c159-sni__mek_obrazovky_2024-09-07_v__16.56.26.png
yursennezzari
@yursennezzari0
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Tom
@Tom0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/669881a0-e8e0-4542-acd9-c12036e28e0a-sni__mek_obrazovky_2024-09-01_v__9.55.11.png
klumey
@klumey0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/521b8c2a-1057-4344-854c-15f96145de0f-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/e05c48f1970288c4d4291e878cb3f688814742a78d194a8c78c56075b82be43e/547ffed6-f082-406a-9bdf-c294af28f5a9.png
spageektti
@spageektti0
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yazide
@yazide0
I wanted to introduce, TheArctic. True randomness, this is the space I learnt from and whereas I learn, it gets bigger. Access is open for everybody, for free, in exchange of your time at identitycrisis.es you can also see what's behind the curtains at github.com/yazidears/thearctic
https://scrapbook-into-the-redwoods.s3.amazonaws.com/9952d7fc-56bd-4dfd-8fa1-a757e5da3eb6-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/cf2fd5c29b015aa4b2cce957e28a90c082d24b5ca9f9705952422623ebb3b3ea/355acb5d-fdff-4df9-a0e4-5c1d3d3b07bb.png
yazide
@yazide0
I wanted to introduce, TheArctic. True randomness, this is the space I learnt from and whereas I learn, it gets bigger. Access is open for everybody, for free, in exchange of your time at identitycrisis.es you can also see what's behind the curtains at github.com/yazidears/thearctic
https://scrapbook-into-the-redwoods.s3.amazonaws.com/fbdb6038-8bff-4c9e-bee5-fe4be0850e49-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/cf2fd5c29b015aa4b2cce957e28a90c082d24b5ca9f9705952422623ebb3b3ea/4b710412-50ec-4a08-aee2-de70b6dd0328.png
yazide
@yazide0
I wanted to introduce, TheArctic. True randomness, this is the space I learnt from and whereas I learn, it gets bigger. Access is open for everybody, for free, in exchange of your time at identitycrisis.es you can also see what's behind the curtains at github.com/yazidears/thearctic
https://scrapbook-into-the-redwoods.s3.amazonaws.com/be71f64e-5845-4e15-8bcd-75fa6690b0ae-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/cf2fd5c29b015aa4b2cce957e28a90c082d24b5ca9f9705952422623ebb3b3ea/49cc6202-0f3f-4231-94a9-a75a82443ef3.png
yazide
@yazide0
I wanted to introduce, TheArctic. True randomness, this is the space I learnt from and whereas I learn, it gets bigger. Access is open for everybody, for free, in exchange of your time at identitycrisis.es you can also see what's behind the curtains at github.com/yazidears/thearctic
https://scrapbook-into-the-redwoods.s3.amazonaws.com/2871ed9e-95c7-4fab-b272-342f26d29e48-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/cf2fd5c29b015aa4b2cce957e28a90c082d24b5ca9f9705952422623ebb3b3ea/b31281a8-ce68-4a9b-a03a-f3e4611bb80a.png
Kavin
@Kavin0
I created a time space based platformer called The Immortal Dance(refered to by its concept name, Warpal in the files). I have the basic movement and combat of the game set up as a little demo, showcasing what I have been able to create so far. github.com/Advay17/Warpal
https://imgutil.s3.us-east-2.amazonaws.com/177a49219cd4a201d4ac2fded89c69c963d8941d0b3f9db28e58d56b5f01b58d/cabd119a-1800-4017-bb7f-c4a7ea318b05.png
Luca-U07B11NTC9G
@Luca-U07B11NTC9G0
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EddyZhao
@EddyZhao0
I previously made a scrapbook post about my astronomy project called AstroWatching, where you can look at a map of stars and observe information about them. You can look around in a real 3D representation of space, complete with Earth, stars, a galaxy, and a real background of space. I used MongoDB and websockets to power the backend, and there's a database of 100,000+ stars I am pulling from - you can search a star by its ID, so try 11734 for the North Star, for example. I'm happy to make a progress update about the app. Now, there is a setting to enable/disable the Earth in AstroWatching to see stars that are otherwise blocked by it. The Earth is not accurate yet, but in the future, I plan to have the side of the Earth face a certain point space so that it is fully accurate to how it really is. Right now, the Earth is just a spinning sphere. You can also enable/disable the 1,000 brightest stars. Each blue dot is one of the bright stars, and if you disable the 1,000 brightest stars you will find that the brightest parts of the night sky are all covered by a blue dot. In the future, I hope to automatically load representations of stars as the user zooms into some certain part of the screen, as there are many, many more than 1,000 stars. The brightest blue dots have the highest declination and thus are the most northernmost on the celestial sphere, so if you use the 3D viewer and look to the top, you will see the North Star right at the location of the brightest blue dot. Some problems right now are that the app knows which stars are the 1,000 brightest, but not specifically which is which. I need to figure out how to ID each blue dot so that a user can just click it and get information right away. Also, the 3D background takes way too much data and I need to figure out how to cut that down. Although I was planning on adding more to this progress update, Arcade is ending, so this will be my last scrapbook post. I really liked Arcade and it motivated me to create new things. You can try AstroWatching here! eddyzow.net/astrowatching Github Folder: github.com/eddyzow/eddyzow.github.io/tree/main/docs/astrowatching Last Commit: github.com/eddyzow/eddyzow.github.io/commit/c73652ed9a890d12f7fe462cafb5eae034019267
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Tom
@Tom0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/b06c4f69-c523-4b32-a4f2-86a9035fa28b-sni__mek_obrazovky_2024-08-30_v__14.36.35.png
JoshBaron
@JoshBaron0
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pro-grammer
@pro-grammer0
This is the finished version of the very awesome space drawing!!! This is the repository for the drawing with the five stages this drawing passed through: github.com/adrirubio/Art To give you an idea of how much the image has changed this was the first stage: github.com/adrirubio/Art/compare/360a9a258c71614b710a3a4fe5d082e504f7608d...9ed48a92490167a69360cf1e9a051b28208e59ed And this is the finished stage: github.com/adrirubio/Art/compare/3c681b8257c32716992ce09099335955ded151e4...01b38793612a44bc5b0f51cb2a1d60732c50f4ef With that you have the finished version of the awesome drawing!!! Thank you!!! Enjoy!!!
https://imgutil.s3.us-east-2.amazonaws.com/1131a73d475102d36fa5e2aa1ff64cf0ffc1b9ae272ab96d57f539155a9f45c8/fb30bf2e-3bb1-4b4b-ae7d-05032a8be7fc.png
Simon
@Simon0
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GhulamMustafa
@GhulamMustafa0
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GhulamMustafa
@GhulamMustafa0
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Servant_of_Scietia
@Servant_of_Scietia0
Heyo, just published Version 0.3 of my own C++ deep learning framework. It includes a variety of optimization Algorithms like Nesterov Momentum, RMSProp, Adam etc. Furthermore I've done some changes to the architecture giving more space for custom settings. Thank you for my amazing journey through arcade 🙂. repo: github.com/Neurologism/brainet
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Kushagra
@Kushagra0
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Asher
@Asher1
I finished making some quick little fixes to my cycloidal gearbox, to adapt to the new motor pcbs I designed. I have a flex cable magnetic encoder up top, and a 11mm diameter motor driver pcb on the bottom. The gearbox motion system itself has also changed a little bit, going from 3 screws and 3 roller pins, to just 3 screws total (they are acting as the roller pins) The gearbox height has decreased 6mm vertically too (magnet taking up less space)! Github: github.com/techy-robot/Mighty-Micro-Motors. Latest commit: github.com/techy-robot/Mighty-Micro-Motors/commit/ef4e956383e01cbf108f42c05102d1eff5ecf448
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Abdullah-U05GB7BN5KK
@Abdullah-U05GB7BN5KK0
After more than 300 hours of dedicated work, the initial beta version of Journey to Mars is now available! This game is a culmination of my passion for space exploration and gaming, featuring detailed modeling, scripting, and immersive gameplay. Features: • Explore SpaceX’s Boca Chica base: Complete • Pilot iconic rockets: Nearly complete • Colonize Mars: Terrain finished; additional work in progress Game Website: Journey to Mars Play the Beta: Journey to Mars on Roblox GitHub Repository: RocketBase
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Asher
@Asher1
I finished designing a 2 cell battery charge, monitor and protector for my motor control test board. This is very packed, with the PSU size coming in around 15x45mm (tacked onto the existing MCU board). There is not much space to shrink the design more. Github: github.com/techy-robot/Mighty-Micro-Motors/tree/main
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XomaDevs-U04SR5TKLK1
@XomaDevs-U04SR5TKLK10
<http://eia.themelon.space|eia.themelon.space> I've been creating a web system where you can try out the new programming language that Im working on (Project Eia64) Project Eia64 (weboptimized branch): <http://github.com/XomaDev/Eia64/tree/weboptimized|github.com/XomaDev/Eia64/tree/web_optimized> Backend: github.com/XomaDev/EiaWeb UI Front End: github.com/XomaDev/terminal
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NotParker
@NotParker0
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Cyao
@Cyao0
A lot of new features got added to my game engine today: ImGui debug menu Divs (How to center a div? use the constant CENTER as the position :D) Better text positioning Performance update sRGB, Gama correction etc... Github: github.com/cheyao/opengl Web: Sorry, used up most of my git lfs storage so can't publish on github pages (Gotta save some space for my main repo). Binary: github.com/cheyao/opengl/releases/tag/v3.1
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AdiM
@AdiM0
Hey guys, yesterday I made a drawing of australia, marked with all australian rivers. It took me a long time and unfortunatrley I missed 3-4 rivers due to a lack of space. Pls feel free to view at github.com/Adi-2079/River-au-map-
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HonzaLed
@HonzaLed0
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HonzaLed
@HonzaLed0
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blue
@blue0
https://imgutil.s3.us-east-2.amazonaws.com/99be8c2c85f268a5935db76686a51b3dc9979fe01b81daabce69b67d71e15cbb/8a0ad560-7486-4919-b682-fcdcf889cb75.png
MatteoCarey
@MatteoCarey0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/92521cfc-4b1a-43b9-9b2c-3f439d3d21d6-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/44ec17677b9298c92b63412db7e6c9d7055a8e80cbe3c65e6625d513b9bc3ed2/56ed967f-453b-48e9-9a1b-36bc89feb8a7.png
HonzaLed
@HonzaLed0
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Adya
@Adya0
#arcade Arcade Tutorial! 😂 hackclub.com (Clear up some Session Space ... )!
https://scrapbook-into-the-redwoods.s3.amazonaws.com/bb191553-4bf6-476d-92db-2a978f71182c-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/a0c721b38f3a20181d178f4e3fa3b7a5eeb6aae0b718dd78f9111f657a5b35ff/abadb57e-b947-41b5-b6b2-1ed1c0e04915.png
ShahmNajeeb
@ShahmNajeeb0
Completed issue 1 fix github.com/DefinetlyNotAI/AlgoPy/commit/1173855d5e3ec1b5c0b8987891023820d7925c4c github.com/DefinetlyNotAI/AlgoPy/commit/7e5b60a23331f1dddcb3ca09f4505d2e830c55c6 github.com/DefinetlyNotAI/AlgoPy/commit/049b91f17a9e6fa9e30285e504df079c232842c7 github.com/DefinetlyNotAI/AlgoPy/commit/45adf7863a3906acdd40da6100aab0c54b20d434 github.com/DefinetlyNotAI/AlgoPy/commit/b8a7d29a328b7b45f3310ff8f392f43c9f43aa81 AlgoPy is like a library for all usual algorithims, why waste time doing basic algorithims if the repo exists, all you need to do is import
from algopy import *
And your all set, easily Log, Find, Sort, Validate, Convert and more with just 1 line of code, (wip ->) With perfect documentation (<- wip) and everything includes its very own complexity, so you know what to use for keeping in mind time AND space. Enjoy, Written in python
https://imgutil.s3.us-east-2.amazonaws.com/74f3b5add54f7102230ed682fbf9d23b5b3a78e6229dbfd49719748e7b806988/21fbc9ad-233a-4ede-b07c-dd9067da2de7.png
SilverCanvas72
@SilverCanvas720
#arcade I have now added basic materials to my model. It is so close to finished it just needs some more objects to fill the empty space. You can see my progress in the README file in the repo. github.com/SilverCanvas72/Room
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Rudhra0811
@Rudhra08110
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PonderSlime
@PonderSlime1
:jam: My first scrapbook post for the #arcade-jam. So far i have added basic player movement, a space station, portals, and a basic enemy AI. I have also added flickering lights to it. Github Repo: github.com/ponderSlime/loopholes
https://scrapbook-into-the-redwoods.s3.amazonaws.com/091be4c7-03a1-43be-8c08-36632f778567-screenshot_from_2024-08-14_09-36-52.png
AbhimanyuChaudhary
@AbhimanyuChaudhary0
Dragos
@Dragos0
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NadeenI.
@NadeenI.0
Tear Away is a personal venting and reflection app designed to help users release their thoughts. It provides a supportive space with guided questions to encourage deeper self-reflection and emotional growth. In this WIP I worked on designing the logo and the wireframe for the app. I planned out and designed the main pages for the app, and how I wanted it to look like and what purpose they will serve. I have also created an animated splashcreen and designed a 25-second introductory-sort of sequence, which will be the first things to play once a user opens the app. The foundation of the app is planned out and started! github.com/neptvnism/TearAway
https://imgutil.s3.us-east-2.amazonaws.com/74f3b5add54f7102230ed682fbf9d23b5b3a78e6229dbfd49719748e7b806988/11ea6b01-7832-49fb-945a-ffedd7c744ca.png
KaushalRaajanLakshmiVenkatesaKumar
@KaushalRaajanLakshmiVenkatesaKumar0
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KiyarashShahriariKesheh
@KiyarashShahriariKesheh0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/c2b52822-ea84-4e5e-b7a5-481ec3420711-blspace.pnghttps://imgutil.s3.us-east-2.amazonaws.com/4c8e7799903313347dc37f8c62ad88c8edcdde1cf0fbf17169e31ae3ce4f3889/342b98bb-48eb-464e-9021-c2c34f3f21a9.png
AkhilP
@AkhilP0
This is a simple Python game I made to kinda simulate the decision-making process during the space race from the soviet side to show the stress the astronauts would have experienced based on what we learned from history. github.com/arp2019-Dev/SpaceRace-Game
https://imgutil.s3.us-east-2.amazonaws.com/7c1a6be31d428d15abf249b29cb7f2f28b965270b9b6669ed6bf111379bf4c0a/af854eec-1d0e-4388-a830-8e8d8d81bb1e.png
RishiShah
@RishiShah0
The Space Game, pretty much your shooting a bunch of aliens that are coming down to break your ship. If you shoot the bombs coming down to hit the ship, a sprite animation loads of the bomb blasting. Additionally, if you shoot the alien, they also blow up with an animation.
https://scrapbook-into-the-redwoods.s3.amazonaws.com/e106eb46-0bfe-4669-9205-6ce270207417-image.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/aedf2a5e-d72a-4f33-9ed3-1ca434620449-image.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/b955c10f-8dc5-47ef-86f2-e913001a85d6-image.png
klumey
@klumey0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/d9f8d7cf-2dd8-4d9a-8b09-f6cdc4f35a07-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/b8f6e2d90449a5a292408d4ff5cbb02f3d11db1c036c3ee3c36a6774940b53cf/1fcd4f5a-b55f-43de-958e-9182f0a601c3.png
tinkeraudrey
@tinkeraudrey0
Hi there! I just finished my second app ever, Cosmic Odyssey. It's the first game i've made with xcode so its not exactly perfect, but i think its a lot of fun. Its basically a space themed pop the lock game. It tracks your progress with achievments and saves your highschores as well! Im still working on getting my developer license processed, so for now its just the github link. Look out for the link to the game in the future though! I also tracked my hours with #C06SBHMQU8G|. Check out my code: github.com/tinkeraudrey/Cosmic-Odyssey
https://scrapbook-into-the-redwoods.s3.amazonaws.com/071645f8-d1f6-4b7f-8dfa-0a08039cba3e-simulator_screenshot_-_iphone_15_pro_-_2024-08-11_at_12.56.04.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/2749c535-48a3-49d0-9252-235196b3479f-simulator_screenshot_-_iphone_15_pro_-_2024-08-11_at_12.55.49.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/48092b2c-d581-4792-ab1e-5d74c396a7ff-simulator_screenshot_-_iphone_15_pro_-_2024-08-11_at_12.56.00.pnghttps://imgutil.s3.us-east-2.amazonaws.com/0011796ac38321e4e81a0dd0a6e2899fe62d7fcb7285a4d3478cbb5ba85465f2/c9730ddb-293c-4437-8135-40c7ce4132fc.png
mochanicious
@mochanicious0
I just finished developing a local two-player game in Python! This project involved designing and coding a 2D space shooting game using the Pygame library. The game allows two players to control spaceships on opposite sides of the screen, with the objective of depleting the opponent's health by firing bullets. The game features a countdown timer, sound effects, and dynamic backgrounds that change based on the game's outcome (win, lose, or draw). It was a great experience working through the mechanics of player movement, collision detection, and game state management. Looking forward to further refining the game and exploring more complex projects in the future! github.com/mochanicious/Python-Local-Two-Player-Game
https://imgutil.s3.us-east-2.amazonaws.com/a745c6c11b2b95e1721987025b2e862f27eca847ba604422bf144bd240ef5d9d/15bb96de-faea-4a5b-815a-d3213641f2c9.png